UNIT I:
Object oriented thinking :- Need for oop paradigm, A way of viewing world –
Agents, responsibility, messages, methods, classes and instances, class
hierarchies (Inheritance), method binding, overriding and exceptions, summary
of oop concepts, coping with complexity, abstraction mechanisms
UNIT II:
Java Basics History of Java, Java buzzwords, data types,
variables, scope and life time of variables, arrays, operators, expressions,
control statements, type conversion and casting, simple java program, classes
and objects – concepts of classes, objects, constructors, methods, access
control, this keyword, garbage collection, overloading methods and
constructors, parameter passing, recursion, string handling.
UNIT III:
Inheritance – Hierarchical abstractions, Base class object,
subclass, subtype, substitutability, forms of inheritance- specialization,
specification, construction, extension, limitation, combination, benefits of
inheritance, costs of inheritance, Member access rules, super uses, using final
with inheritance, polymorphism- method overriding, abstract classes.
UNIT IV:
Packages and Interfaces : Defining, Creating and Accessing a Package,
Understanding CLASSPATH, importing packages, differences between classes and
interfaces, defining an interface, implementing interface, applying interfaces,
variables in interface and extending interfaces. Exploring packages – Java.io, java.util.
UNIT V:
Exception handling and multithreading - Concepts of exception handling, benefits of
exception handling, Termination or resumptive models, exception hierarchy,
usage of try, catch, throw, throws and finally, built in exceptions, creating
own exception sub classes. Differences between multi threading and
multitasking, thread life cycle, creating threads, synchronizing threads.
UNIT VI:
Event Handling : Events, Event sources, Event classes, Event
Listeners, Delegation event model, handling mouse and keyboard events, Adapter
classes, inner classes,The AWT class hierarchy, user interface components-
labels, button, canvas, scrollbars, text components, check box, check box
groups, choices, lists, panels – scrollpane, dialogs, menubar, graphics, layout
manager – layout manager types – boarder, grid, flow, card and grid bag.
UNIT VII:
Applets –
Concepts of Applets, differences between applets and applications, life cycle
of an applet, types of applets, creating applets, passing parameters to
applets.
Swing – Introduction,
limitations of AWT, MVC architecture, components, containers, exploring swing-
JApplet, JFrame and JComponent, Icons and Labels, text fields, buttons – The JButton class,
Check boxes, Radio buttons, Combo boxes, Tabbed Panes, Scroll Panes, Trees, and
Tables.
UNIT VIII:
Networking – Basics of network programming, addresses, ports,
sockets, simple client server program, multiple clients, Java.net package. Enumerations, autoboxing, annotations,
generics.
TEXT BOOKS:
1.
Java; the
complete reference, 7th edition, Herbert schildt, TMH.
2. Understanding OOP with Java, updated edition, T. Budd,
Pearson Education.
REFERENCES:
1. An Introduction to programming and OO design using
Java, J.Nino and F.A. Hosch, John wiley & sons.
2. An Introduction to OOP, third edition, T. Budd,
Pearson Education.
3. Introduction to Java programming, 6th
edition, Y. Daniel Liang, pearson education.
4. An introduction to Java programming and object
oriented application development, R.A. Johnson, Thomson.
5. Core Java 2, Vol 1, Fundamentals, Cay.S.Horstmann and
GaryCornell, eighth Edition, Pearson Education.
6.Core Java 2, Vol 2, Advanced Features, Cay.S.Horstmann
and Gary Cornell, eighth Edition, Pearson Education.
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